--Jamieson. See Hockey. Chuck-farthing Strutt says this game was played by boys at the commencement of the last century, and probably bore some analogy to Pitch and Hustle. He saw the game thus denominated played with halfpence, every one of the competitors having a like number, either two or four; a hole being made in the ground, with a mark at a given distance for the players to stand, they pitch their halfpence singly in succession towards the hole, and he whose halfpenny lies the nearest to it has the privilege of coming first to a second mark much nearer than the former, and all the halfpence are given to him; these he pitches in a mass toward the hole, and as many of them as remain therein are his due; if any fall short or jump out of it, the second player--that is, he whose halfpenny in pitching lay nearest to the first goer s--takes them and performs in like manner; he is followed by the others as long as any of the halfpence remain (_Sports_, pp. 386, 387). There is a letter in the _Spectator_, supposed to be from the father of a romp, who, among other complaints of her conduct, says, I have catched her once at eleven years old at Chuck-farthing among the boys. Chuck-hole, Chuck-penny Same game as Chuck-farthing, with this difference, that if the pennies roll outside the ring it is a dead heat, and each boy reclaims his penny.--Peacock s _Manley and Corringham Glossary_; and see Brogden s _Lincolnshire Words_. Chucks A game with marbles played by girls (Mactaggart s _Gallovidian Encyclopรฆdia_). A writer in _Blackwood s Magazine_, August 1821, p.
The first person whom he touches with his thumbs becomes his property, joins hands with him, and aids in attempting to catch the rest: and so on until they are all made captives. Those who are at liberty still cry out, Hornie, Hornie. --Lothian (Jamieson). Jamieson says: Whether this play be a vestige of the very ancient custom of assuming the appearance and skins of animals, especially in the sports of Yule, or might be meant to symbolise the exertions made by the devil (often called Hornie ) in making sinful man his prey, and employing fellow-men as his coadjutors in this work, I cannot pretend to determine. See Hunt the Staigie, Whiddy. Hornie Holes A game in which four play, a principal and an assistant on each side. A. stands with his assistant at one hole, and throws what is called a Cat (a piece of stick, and frequently a sheep s horn), with the design of making it alight in another hole at some distance, at which B. and his assistant stand ready to drive it aside. The bat or driver is a rod resembling a walking-stick.
In the diagram in the margin, for instance, Black has all his men home, and is ready to throw them off. If he threw six-deuce, having no men on either point he would have to move up the deuce; but the farthest man from the ace point cannot be moved up six, so he can throw that man off. This must result in leaving a blot, no matter which man is played up the two Points, and White may hit this blot on his next throw. Should he do so, Black would have to throw an ace to re-enter, as all the other points in Whiteโs home table are covered, or โmade up.โ Black could not throw off another man until the one hit had not only been re-entered, but had made the circuit of the board and got home again. A player is not obliged to throw off a man if he prefers to move, but he must do one or the other. In the foregoing diagram, for instance, if Black threw three-ace, he would be very foolish to take off two men, leaving a blot on his three point. He should move the ace from his four to his three point, and then take off the three, leaving no blots. _=SUGGESTIONS FOR GOOD PLAY.=_ Always see that the men are properly set up.
In the second group are those containing both the second and third best, but not the best. [Illustration: ๐ฎ ๐ญ ๐ซ ๐ช | ๐พ ๐ฝ ๐บ ๐ธ ๐ ๐ ๐ ๐ | ๐ ๐ ๐ ๐ ] The _=King=_ is the proper lead from these combinations. If it wins, the partner should have the Ace; if it loses, partner should know the leader holds at least the Queen. Both these groups, which contain all the King leads, may be easily remembered by observing that the King is always led if accompanied by the Ace or Queen, or both. Beginners should follow this rule for leading the King, regardless of the number of small cards in the suit. There is only one combination from which the _=Queen=_ is led, [Illustration: ๐ ๐ ๐ ๐ ] when it is accompanied by the Jack, and there is no higher card of the suit in the hand. Whether the ten follows the Jack or not, does not matter. With any two high cards in sequence, the lead is a high card when playing against a declared trump. The _=Jack=_ is never led except as a supporting card. It is always the top of the suit, and the suit is usually short.