In the event of supplies failing, the following consequences ensue:-- Infantry without ammunition cannot fire (guns are supposed to have unlimited ammunition with them). Infantry, cavalry, R.A., and R.E. cannot move without supply--if supplies are not provided within six consecutive moves, they are out of action. A force surrounded must surrender four moves after eating its last horse. Now as to Destructions: To destroy a railway bridge R.E. take two moves; to repair, R.
2nd. In order to avoid forcing partner. 3rd. In order to avoid forcing both adversaries. 4th. Because it is hopeless, and there is some chance in another. 5th. To prevent a cross ruff, by leading trumps. _=Simple Inferences=_ from the fall of the cards usually supply the best guide in the matter of changing suits. If the Jack is led from K Q J x x, and wins the trick, partner may be credited with the Ace; and if the original leader has four trumps, and a card of re-entry, he should quit his established suit, and lead trumps to defend it.
xvi. Cope (_Hampshire Glossary_) says, Halfpence are placed in a cap and thrown up, a sort of pitch-and-toss. Hynny-pynny A peculiar game at marbles, sometimes called Hyssy-pyssy, played in some parts of Devon and Somerset. A hole of some extent was made in an uneven piece of ground, and the game was to shoot the marbles at some object beyond the hole without letting them tumble into it. The game occasionally commenced by a ceremony of no very delicate description, which sufficed to render the fallen marble still more ignominious.--Halliwell s _Dictionary_. Isabella [Music] --Ogbourne, Wilts (H. S. May). [Music] --Earls Heaton (H.
His adversary then has the right either to play his hand, or to exchange it for the one on his right; but the dealer must play the hand dealt to him. THIRTEEN AND THE ODD. This is Humbug Whist without the discard. The dealer gives thirteen cards to his adversary and to himself, one at a time, and turns up the next for the trump. The trump card belongs to neither player. The winner of the odd trick scores a point. Five points is game. MORT. WHIST À TROIS; OR FRENCH DUMMY. _=MORT=_ means simply the dead hand; and is the equivalent of the English word Dummy; the partner being known as _=Vivant=_, or the living hand.