You can wash them by the river side. But what if I should fall in? We ll get a rope and pull you out, To me, I, O, OM. --Sheffield (S. O. Addy). V. Mother, come buy me two milking-pails, Two milking-pails, two milking-pails, Mother, come buy me two milking-pails, O sweet mother o mine. [Then verses beginning with the following lines--] Where shall I get my money from, O sweet daughter o mine? Sell my father s feather beds. Where shall your father sleep? Sleep in the servant s bed. Where shall the servant sleep? Sleep in the washing-tub.
Cat-Beds. Cat s Cradle. Cat-gallows. Cat i the Hole. Cat after Mouse. Catchers. Chacke-Blyndman. Chance Bone. Change Seats. Checkstone.
Two packs are generally used alternately. _=Counters=_ or chips are used, as in Poker, instead of money. Any player may be the banker. _=Players.=_ Three, four, or five persons may play; but four is the proper number, and all descriptions of the game suppose it to be four-handed. _=Cutting.=_ To decide the positions of the players, a sequence of cards is sorted out, equal in number with the number of players. These cards are then shuffled, face downward, and each player draws one. The highest of the sequence has the choice of positions, and so on down until all are seated. The player who draws the King deals the first hand.
If he is caught, he is out, and has to go to field. And if the boy at field can throw his stick so near to the hole as to be within the length or measure of that stick, the boy at home has to go out to field. A number of boys often play together; for any even number can play. I am told that the game was common fifty years ago. In principle it resembles cricket, and looks like the rude beginning of the game.--Addy s _Sheffield Glossary_. See Cat, Cudgel, Kit-cat, Tip-cat. Musical Chairs A line of chairs is placed in a row down a room (one chair less than the number of children who are playing) in such a way that every alternate chair only is available on either side for the players to seat themselves. The children walk or dance round the chairs, keeping quite close to them. The piano or other musical instrument is played while they are dancing round.
531). In Conquer-nuts obbly was probably nobbly or knobbly, expressing the appearance of the string of nuts; and onkers was probably invented as a rhyme to conquers (_Upton-on-Severn Words and Phrases_, by R. Lawson). Contrary, Rules of I. Here I go round the rules of contrary, Hopping about like a little canary. When I say Hold fast, leave go; When I say Leave go, hold fast. --Cornwall (_Folk-lore Journal_, v. 52). II. Here we go round the rules of contrary, When I say Hold fast! let go, and when I say Let go! hold fast.
264). See Cat, Cudgel, Kit-Cat, Rounders. Loggats An old game, forbidden by statute in Henry VIII. s time. It is thus played, according to Stevens. A stake is fixed in the ground; those who play throw Loggats at it, and he that is nearest the stake wins. Loggats, or loggets, are also small pieces or logs of wood, such as the country people throw at fruit that cannot otherwise be reached. Loggats, little logs or wooden pins, a play the same with ninepins, in which the boys, however, often made use of bones instead of wooden pins (Dean Miles MS.; Halliwell s _Dictionary_). Strutt refers to this game (_Sports_, p.
Formation of Table.=_ A poker table is complete with seven players. If eight play the dealer must take no cards, or a sixty-card pack must be used. If there are more than seven candidates for play, two tables must be formed unless the majority decide against it. _=2. Cutting.=_ The players who shall form the table, and their positions at the beginning of the game may be decided by drawing from an outspread pack, or by throwing round a card to each candidate, face up. If there are eight or more candidates, the tables shall divide evenly if the number is even, those cutting the highest cards playing together. If the number is odd, the smaller table shall be formed by those cutting the highest cards. In cutting, the ace is low.
F. Foster. x Foster’s Duplicate Whist, by R.F. Foster. Foster’s American Leads, by R.F. Foster. * Foster’s Whist at a Glance, by R.F.
| -- | -- | -- | |10.| -- | -- | -- | |11.| -- | -- | -- | |12.|One go rush and the | -- | -- | | |other go hush. | | | |13.| -- |Give a gold ring and a|A guinea gold ring and| | | |silver watch. |a silver pin. | |14.|Pretty young lady, bop|Pray, young lady, pop |Pray, young lady, pop | | |under my bush. |under.
--Dorsetshire (_Folk-lore Journal_, vii. 234). Miss Peacock says that a game called Hop-frog over the Dog is played at Stixwould, Lincolnshire, in the same way as Leap-frog. See Curcuddie, Cutch-a-cutchoo, Harie Hutcheon, Hirtschin Hairy. Hop-score Game of Hop-scotch. --Hunter s _Glossary of Hallamshire_. Hop-scotch A game, the object of which is to eject a stone, slate, or dump out of a form linearly marked on the ground in different directions, by hopping without touching any of the lines.--Halliwell s _Dictionary_. In the plan (fig. 8) the players first lay the stone on the back of the hand, and _walk_ through the plan, stepping into each division, throw it up and catch it.
188) speaks of it as a well-known game in America. Mr. Elworthy (_West Somerset Words_) says, Several of these (diagrams marked on the ground) are still to be seen, scratched on the ancient pavement of the Roman Forum. Mr. J. W. Crombie says, The game of Hop-scotch was one of considerable antiquity, having been known in England for more than two centuries, and it was played all over Europe under different names. Signor Pitré s solar explanation of its origin appeared improbable to him, for not only was the evidence in its favour extremely weak, but it would require the original number of divisions in the figure to have been twelve instead of seven, which was the number indicated by a considerable body of evidence. It would seem more probable that the game at one time represented the progress of the soul from earth to heaven through various intermediate states, the name given to the last court being most frequently paradise or an equivalent, such as crown or glory, while the names of the other courts corresponded with the eschatological ideas prevalent in the early days of Christianity. Some such game existed before Christianity, and Mr.
THE SHUFFLE Father Moontree and the little girl named West entered the room. They were the other two pinlighters. The human complement of the Fighting Room was now complete. Father Moontree was a red-faced man of forty-five who had lived the peaceful life of a farmer until he reached his fortieth year. Only then, belatedly, did the authorities find he was telepathic and agree to let him late in life enter upon the career of pinlighter. He did well at it, but he was fantastically old for this kind of business. Father Moontree looked at the glum Woodley and the musing Underhill. How re the youngsters today? Ready for a good fight? Father always wants a fight, giggled the little girl named West. She was such a little little girl. Her giggle was high and childish.