A jerk of my head told her to move on. But she sniffled and stayed put. I gave up and started through the press of gamblers toward the Cashier s cage. Billy Joe! this hustler moaned behind me, clawing at my jacket. I knew I d find you here. And I came sich a fer piece, Billy Joe! Don t make me go off again, darlin Billy! While I prefer to gamble for cash, I had reason while on a job for sticking to a known amount of chips. She stood there while I got a thousand dollars worth of ten-buck markers, looking at me with some kind of plea in her eyes. This again was not in the pattern. Most hustlers can t keep their eyes off your chips. She puppy-dogged behind me to the crap table I had decided needed my attention.

35. If any one, prior to his partner playing, calls attention in any manner to the trick or to the score, the adversary last to play to the trick may require the offender’s partner to play his highest or lowest of the suit led or, if he has none, to trump or not to trump the trick. 36. If any player says “I can win the rest,” “The rest are ours,” “We have the game,” or words to that effect, his partner’s cards must be laid upon the table and are liable to be called. 37. When a trick has been turned and quitted, it must not again be seen until after the hand has been played. A violation of this law subjects the offender’s side to the same penalty as in case of a lead out of turn. In _=Boston=_, _=Cayenne=_, and _=Solo Whist=_, it is still the custom to permit looking at the last trick, except in Misères. The penalty in a misère game is the same as for a lead out of turn. 38.

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S. unless a copyright notice is included. Thus, we do not necessarily keep eBooks in compliance with any particular paper edition. Most people start at our website which has the main PG search facility: www.gutenberg.org. This website includes information about Project Gutenberg™, including how to make donations to the Project Gutenberg Literary Archive Foundation, how to help produce our new eBooks, and how to subscribe to our email newsletter to hear about new eBooks. .The Project Gutenberg eBook of Foster s Complete Hoyle: An Encyclopedia of Games This ebook is for the use of anyone anywhere in the United States and most other parts of the world at no cost and with almost no restrictions whatsoever. You may copy it, give it away or re-use it under the terms of the Project Gutenberg License included with this ebook or online at www.

O. Addy. DEVONSHIRE Halliwell s _Dictionary_. DORSETSHIRE { Barnes _Glossary_, _Folk-lore { Journal_, vol. vii. DURHAM { Brockett s _North Country Words_, ed. { 1846. Gainford Miss Eddleston. South Shields Miss Blair. ESSEX-- Bocking _Folk-lore Record_, vol.

Postman s knock. Crawl up the chimney. Spell Opportunity. Miss Burne mentions one penance designed to make the victim ridiculous, as when he is made to lie on his back on the floor with his arms extended, and declare-- Here I lie! The length of a looby, The breadth of a booby, And three parts of a jackass! --_Shropshire Folk-lore_, pp. 526-27. (_c_) Halliwell gives, in his _Nursery Rhymes_, pp. 324-26, some curious verses, recorded for the first time by Dr. Kenrick in his Review of Dr. Johnson s Shakespeare, 1765, on rules for seemly behaviour, in which the forfeits imposed by barbers as penalties for handling razors, &c, are set forth. Although barbers forfeits are not of the same nature as the nursery forfeits, it is possible that this general custom among so important a class of the community in early times as barbers may have suggested the game.

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| Oxfordshire. | Sheffield. | +---+----------------------+----------------------+----------------------+ | 1.|Green gravel. |Green gravel. | -- | | 2.| -- | -- |Round the green | | | | |gravel. | | 3.| -- | -- | -- | | 4.| -- | -- | -- | | 5.

| -- | -- | -- | | 2.|Stepping up the green |Up and down the green |Tripping up the green | | |grass. |grass. |grass. | | 3.|Thus, and thus, and |This, and that, and | -- | | |thus. |thus. | | | 4.| -- | -- |Dusty, dusty day. | | 5.

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An opponent of the declarer should not lead until the preceding trick has been turned and quitted; nor, after having led a winning card, should he draw another from his hand before his partner has played to the current trick. 5. A card should not be played with such emphasis as to draw attention to it, nor should a player detach one card from his hand and subsequently play another. 6. A player should not purposely incur a penalty because he is willing to pay it, nor should he make a second revoke to conceal a first. 7. Conversation during the play should be avoided, as it may annoy players at the table or at other tables in the room. 8. The dummy should not leave his seat to watch his partner play. He should not call attention to the score nor to any card or cards that he or the other players hold.

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I ll take my boots off. Your stockings are too dirty. I ll take them off. Your feet are dirty. I ll cut them off. The blood will run over the threshold. I ll wrap them up in a blanket. The blood will run through. This enrages the Mother, and she pushes her way into the supposed house, and looks about, and calls her children. She goes to one and says-- This tastes like my Monday.

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The hands are played out; the winners score all tricks taken, and the winners of the rubber add 10 points for bonus. The value of the rubber is the difference between the scores of the winners and that of the losers. For instance: If the rubber is in A-B’s favour with the score shown in the margin A-B win a rubber of 8 points. 1st game; 10 to 6 2nd game; 4 to 16 3rd game; 14 to 8 Rubber; 10 -------- Totals 38 to 30 This is a good game for superstitious people, who believe that certain trump suits are favourable to them. TEXT-BOOKS. The following list of works on _=whist=_, alphabetically arranged, contains the principal standard text-books on the game. Those marked * are especially for the beginner. Those marked x are chiefly devoted to the Short-suit game. Art of Practical Whist, by Major Gen. Drayson.

=_ Should the striker’s ball stop on the place from which a ball has been taken up, the ball which has been removed must remain in hand until the spot is unoccupied, when it is to be replaced. _=23.=_ Should the striker’s ball miss the ball played at, no person except the striker is allowed to stop the ball till it has ceased running or struck another ball. _=24.=_ Should the striker have his next player’s ball removed, and his own ball stop on the spot it occupied, the next player must give a miss from baulk, for which miss he does not lose a life. _=25.=_ When a ball has been taken up, and any other than the next player’s ball stop on the spot it occupied, the ball so taken up must remain in hand till it can be replaced. But if it be the turn of the ball in hand to play before the one occupying its proper place, the latter must be taken up till there be room to replace it. _=26.=_ If the corner of the cushion should prevent the striker from playing in a direct line, he can have any ball removed for the purpose of playing at the object-ball from a cushion.

=_ There are a great many more opportunities to make the vole than most players are aware of; especially with jeux de règle. Where the vole is improbable or impossible, tenace is very important, and all tenace positions should be made the most of. In No. 5, for instance, if the clubs were the Queen and ace, it would be better to begin with the heart King, instead of leading away from the minor tenace in clubs. Observe the lead in No. 4. Many tenace positions cannot be taken advantage of because the player must win the trick if he can. For instance: Several discards have been made, and each player suspects the other holds three trumps, with three tricks to play. The Queen is led, and the adversary holds K A 7. If he could pass this trick, he must lie tenace; but as he has to win it with the King, he gives tenace to his adversary, who evidently has J and another.

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To destroy a river road bridge R.E. take one move; to repair, R.E. take five moves. A supply depot can be destroyed by one man in two moves, no matter how large (by fire). Four men can destroy the contents of six waggons in one move. A contact mine can be placed on a road or in any place by two men in six moves; it will be exploded by the first pieces passing over it, and will destroy everything within six inches radius.* Next as to Constructions: Entrenchments can be made by infantry in four moves.* They are to be strips of wood two inches high tacked to the country, or wooden bricks two inches high.

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And-- Nivvie, nivvie-nick-nack, Which han will ye tack? Tack ane, tack twa, Tack the best amo them a . Dickinson s _Cumberland Glossary_ describes this as a boyish mode of casting lots. The boy says-- Neevy, neevy-nack, Whether hand will ta tack, T topmer or t lowmer? Mr. W. H. Patterson (_Antrim and Down Glossary_) gives the rhyme as-- Nievy, navy, nick nack, Which han will ye tak , The right or the wrang? I ll beguile ye if I can. Chambers (_Popular Rhymes_, p. 117) gives the rhyme the same as that given by Mr. Patterson. In _Notes and Queries_, 6th Series, vii.

Then THEY set a contract for two tricks, getting 100 in penalties, against simple honours in royals, scored as 18 above for WE and 100 for THEY. Then THEY made four odd at no trump and 30 aces, winning the first game, under which a line is drawn. On the next deal THEY made four odd in royals, with four honours, 36 each way, winning the second game and also the rubber, for which they add 250 points. Both scores are now added up and the lower deducted from the higher, showing that THEY win 450 points on the balance. _=CUTTING OUT.=_ At the conclusion of the rubber, if there are more than four candidates for play, the selection of the new table is made by cutting; those who have just played having an equal chance with the newcomers. The reason for this is that a Bridge table is complete with four, and that a rubber is usually too long, with its preliminaries of making the trump, and its finalities of settling the score, for players to wait their turn. A rubber at Short Whist is often over in two hands; but a carefully played rubber at Bridge sometimes occupies an hour. _=CHEATING.=_ Most of the cheating done at the bridge table is of such a character that it cannot be challenged without difficulty, although there is enough of it to be most annoying.

Title: Vigorish Author: John Berryman Illustrator: Petrizzo Release date: January 21, 2008 [eBook #24382] Language: English Credits: Produced by Greg Weeks, Bruce Albrecht, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net *** START OF THE PROJECT GUTENBERG EBOOK VIGORISH *** Produced by Greg Weeks, Bruce Albrecht, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net VIGORISH By WALTER BUPP Illustrated by Petrizzo [Transcriber s Note: This etext was produced from Astounding Science Fiction June 1960. Extensive research did not uncover any evidence that the U.S. copyright on this publication was renewed.] _If it takes a thief to catch a thief ..

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-+---+-.-+---+-.-+---+-.-+ | ⛂ | . | | . | ⛀ | . | | . | +---+-.-+---+-.-+---+-.

C. Bell). (_b_) The players march two by two, all singing. The first pair let go hands, separate, and skip widely apart, still singing. Gradually, in this manner, two separate lines are formed, until, following each other and singing, the pairs come together again, join hands, and march and sing in couplets linked. The Bath game is played by the children standing in two rows facing each other, and clapping hands and singing the verse. At the same time the two children facing each other at the top of the lines join hands and trip down and up between the lines. Their hands are unclasped, and the two children run down the outside of the lines, one running on each side, and meet at the bottom of the lines, where they stand. The two children now standing at the top proceed in the same way: this is continued until all the children have done the same. A ring is then formed, when the children again clap and sing.

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The davie-drap is a little black-topped field-flower. Deadily A school game, not described.--Mactaggart s _Gallovidian Encyclopædia_. Diamond Ring My lady s lost her diamond ring; I pitch upon you to find it! Children sit in a ring or in a line, with their hands placed together palm to palm, and held straight, the little finger down-most between the knees. One of them is then chosen to represent a servant, who takes a ring, or some other small article as a substitute, between her two palms, which are pressed flat together like those of the rest, and goes round the circle or line placing her hands into the hands of every player, so that she is enabled to let the ring fall wherever she pleases without detection. After this she returns to the first child she touched, and with her hands behind her says the above words. The child who is thus addressed must guess who has the ring, and the servant performs the same ceremony with each of the party. They who guess right escape, but the rest forfeit. Should any one in the ring exclaim I have it! she also forfeits; nor must the servant make known who has the ring until all have guessed under the same penalty. The forfeits are afterwards cried as usual.